
Community Shaders feature which replaces grass shaders to add more advanced shading including Complex Grass support.
Shades grass using vertex normals, adding directionality to lighting. Adds subsurface scattering to the backside of grass.
Fixes UV-mapping of complex grass made for ENB. Includes normal and specular map support. Based on reverse-engineered game object lighting code. ENB complex grass settings are not the same.
Note that this feature is already included in the core CS install.
Disclaimer: Some images depict complex grass which requires a grass mod that supports it.







