
This Community Shaders addon simulates water caustic effects and adds optimized parallax support.
When underwater (exclusive to large water sources and rivers) you can see caustics which become larger and fade out as you get further underwater.

The shape of caustics change with the curvature of the surface, and are disabled at the bottom of objects.

Caustics are created by scrolling and overlapping this texture. It is a loose file which can be replaced by mods.
If replacing this texture, please save it as BC4 to maximize performance.

Parallax adds depth to the water surface to simulate greater detail.

The height of each individual scrolling texture is added together and blended. This is a simpler parallax algorithm, specifically designed for water.

This feature is already included in the core CS install.
Disclaimer: Water parallax requires a water mod that supports it.








