A curated set of references and communities to help you get started and keep progressing with SKSE plugin development.
SKSE plugins are written in C++, so a solid understanding of the language is essential.
For more in-depth and modern C++ practices, consider supplementing with:
Even when writing native plugins, understanding Papyrus is extremely useful for understanding integration with it, as well as game logic inside CommonLibSSE.
Understanding the engine is often necessary for advanced plugins.
These videos cover runtime analysis, debugging, hooking and more.
Direct access to other developers is often more valuable than documentation.
QTR Modding (Discord)
https://discord.gg/W3y3zf4XQZ
Community for the QTR Modding team.
r/skyrimmods (Discord)
https://discord.gg/VBwFpyF8aj
Broader modding community, including technical discussion channels.